3D Basecamp 2016 – Context is King: Creating Context Models from Concept to Render

July 14, 2016
Join Daniel Tal and Jon Altschuld as they demonstrate an innovative and never-before-presented modeling process. The concept-to-render method focuses on speed and scores of powerful SketchUp extensions to create a complete architecture, infrastructure and site project model. This LIVE modeling exercise starts with a simple low-resolution imported aerial imagery and terrain, and progresses towards a fully detailed model: buildings, bridges, roadways, vegetation, grading, street stripes, and entourage -- anything you need to get the project sold, designed, and built. http://danieltal.com/
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3D Basecamp 2016 – Down to the Details: Model Everything in SketchUp
3D Basecamp 2016 – Down to the Details: Model Everything in SketchUp

John Brock has spent years in pursuit of exact replica, modeled-to-the-exact detail SketchUp models. In thi...

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3D Basecamp 2016 – Expediting the Documentation Process
3D Basecamp 2016 – Expediting the Documentation Process

https://www.condoctools.com/