This case study comes to us from André Silva. André is a freelancer in Lisbon, Portugal who mainly works on industrial projects and technical illustrations. He’s also currently working on some architecture and archaeology projects.
I was first introduced to SketchUp about three years ago, while I was searching for simple software to model mechanical devices in 3D. My first contact with it was not very promising and I felt a bit skeptical about its real possibilities to build good mechanical models -- mainly because it seemed to be a software intended to build models for Google Earth.
However, after some days of training, I became really surprised with how easy and fast someone can model almost anything with this software. As an example of simplicity, a chain link which took me about 4 hours to model with "Mechanical Desktop" (an Autodesk application that I was using then), was done only in 50 minutes with SketchUp.
Of course, there are important differences between these softwares: SketchUp is not a CAD software, but I believe that when the problems you have to solve are simple you must always look for a simple solution and for what I need to produce in my work, SketchUp is without a doubt, the best solution.
A good and recent example of how SketchUp helps me in my work is the set of studies and schemes I made for a simple lifting adaptor for copper cylinders. This was a simple project entirely developed with SketchUp since the first sketch, up to the final product. All presentation and assembly schemes, and even a presentation video, were made easily and rapidly with SketchUp.
Some time ago I also started to use SketchUp in another way: as a pre-modeling tool for some architectural or "inorganic" models in Blender. Working this way dramatically simplifies the modeling work with Blender and I think is a technique that I will keep exploring.