Part 3 of the architectural modeling hit list. Time to draw some interior walls!
Most Recent Videos

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In this video, we're taking a deeper look at inferencing. Follow along as we look at inferencing against surfaces, faces, and drawing polygons.
![[Skill Builder] Modeling a Light Cone](https://content.cdntwrk.com/mediaproxy?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2FEzEI3um8vo8%2Fhqdefault.jpg&size=1&version=1618352840&sig=feb2983f8e45b6d4461de83c99472d75&default=hubs%2Ftilebg-videos.jpg)
How do you create lighting cones in SketchUp? We'll show you how to do it in this Skill Builder.

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![[Skill Builder] Prepping for Rendering](https://content.cdntwrk.com/mediaproxy?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2FWCnd52N5YHE%2Fhqdefault.jpg&size=1&version=1618352809&sig=2bcbca4d14100832040aa62139e734e7&default=hubs%2Ftilebg-videos.jpg)
We get a lot of questions about rendering with a SketchUp model. In this video, we talk through general rules of thumb when you are prepping a model for rendering.

In this video, we are looking at inferencing, specifically how it relates to drawing lines.

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We're looking at an extension that makes the process of exporting data from SketchUp to a CNC machine a lot easier. Join us as we explore Fabber!

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We're looking at Groups versus Components. We've already taken a look at Groups and Components in separate videos so today we will be diving a little deeper into the differences between these two and
![[Skill Builder] Using Reference Images](https://content.cdntwrk.com/mediaproxy?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2FNdOeSkMLV0I%2Fhqdefault.jpg&size=1&version=1617137174&sig=fd18a0b077d79e3df45fd13747e1be3e&default=hubs%2Ftilebg-videos.jpg)
We're doing a refresher on how to work with reference imagery in your SketchUp models. Side note: this is not a video on Photo Match, this is more about having a photo that you want to reference in yo

In this video, we're going to be diving a little deeper with the concept of Components. We'll be looking at some of the options you have when creating Components.

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![[Skill Builder] When a Face Won't Close](https://content.cdntwrk.com/mediaproxy?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2FKXVsNTZrDgw%2Fhqdefault.jpg&size=1&version=1616686007&sig=d0ac051fdd6e8b3d899adf10d41e4ebd&default=hubs%2Ftilebg-videos.jpg)
What do you when you have a bunch of lines and when you go to connect them, a face doesn't show up? Follow along and I'll show you six different ways you can combat this issue.

In this video, we're taking a look at Components. Components are similar to Groups, but Components have more information and there are some "smarts" that you get in a Component that you don't get in a

Join us on our forum and download the Live Components yourself -https://forums.sketchup.com/t/march-modeling-a-home-office-with-live-components/157091/2
![[Skill Builder] Solid Tools Lattice](https://content.cdntwrk.com/mediaproxy?url=https%3A%2F%2Fi.ytimg.com%2Fvi%2FBywgva6s5YE%2Fhqdefault.jpg&size=1&version=1616170422&sig=1a3cb29fae294648376954670e611ade&default=hubs%2Ftilebg-videos.jpg)
Today you get a two-for-one learning experience! We're covering how you model a lattice and how you use Solid Tools to modify it. Follow along as we show you the basics.

Today we're looking at Groups! We're diving into everything about Groups - what groups are, where they are, and why you should use them.

Follow along with assets on our forum - https://forums.sketchup.com/t/modeling-the-orca-that-boat-from-jaws-live/156181/16