Ed. Note: We’ve long been fans of Matthew Nicholls and his incredibly honed SketchUp chops that have been put to use modeling THE ENTIRE CITY OF ANCIENT ROME! Below, Matthew takes you through his modeling processes and talks about an exciting new MOOC he has created and that almost 10,000 people have signed up for so far. This is solid gold, folks.
For nearly 150 years, Virginia Tech has stood as a beacon of innovation within the higher learning community. Nestled in the rolling hills of Blacksburg, Virginia, this institution was built on the idea that collaboration, ingenuity, and invention can improve all of our lives.
As I was cruisin’ around the wine shop a few night’s ago, admiring a particular wine label, I thought it was about time for a Skill Builder on the topic of mapping images to curved surfaces in SketchUp.
In expos and conferences, in studios and on job sites, in workshops and meetups, in makerspaces and classrooms, in forums, at Basecamps, on YouTube... People who use SketchUp are everywhere. But for every SketchUp aficionado, it seems there are twenty more people who don’t realize how much is possible in 3D.
I remember way back when I started learning SketchUp, I wanted to draw a robot. I wanted the robot to have a nice smooth domed head. I was able to do so… kind of. Initially my geometry looked great and smooth, but as I edited it and changed the geometry, some of the edges were showing up and ruining the smoothness of my robo-dome!