As I was cruisin’ around the wine shop a few night’s ago, admiring a particular wine label, I thought it was about time for a Skill Builder on the topic of mapping images to curved surfaces in SketchUp.
In expos and conferences, in studios and on job sites, in workshops and meetups, in makerspaces and classrooms, in forums, at Basecamps, on YouTube... People who use SketchUp are everywhere. But for every SketchUp aficionado, it seems there are twenty more people who don’t realize how much is possible in 3D.
I remember way back when I started learning SketchUp, I wanted to draw a robot. I wanted the robot to have a nice smooth domed head. I was able to do so… kind of. Initially my geometry looked great and smooth, but as I edited it and changed the geometry, some of the edges were showing up and ruining the smoothness of my robo-dome!
Chris Rosewarne is an award-winning Concept Artist in the movie industry, having worked on projects like Star Wars: Episode VIII, Max Payne, Skyfall, Spectre, Avengers: Age of Ultron and Guardians of the Galaxy. In this conversation, we discuss concept art as a practice and profession, Chris’s fascincation with modeling fictional mechanics, and some of the modeling principles underlying his workflow. Along the way, Chris was kind enough to share a few gems from his portfolio (the part he’s
It's that time of year: our latest desktop update, SketchUp 2017, is available to download today! The best way to explore our software is to use it: so watch this video, then jump into a new SketchUp and orbit for yourself!
LayOut 2017 is available, and you know what that means! That’s right! Massive improvements to DWG and DXF output. This release includes several enhancements that will help SketchUp and LayOut fit into your CAD workflow like never before.