We’re the folks who work on SketchUp, so we spend most of our time thinking about how to make drawing in 3D better. We also enjoy nerf gun wars, disc golf, board games, coffee, beer, donuts, and looking at mountains. A few of us eat quinoa.
In our start-up days at @Last Software, one of our team mottos was ‘3D for the Rest of Us.’ The ‘rest of us,’ were professionals who didn’t want -- or couldn’t afford -- complicated, confusing CAD. SketchUp was generously priced, easy to learn 3D modeling. It wasn’t free, and at the time, it wasn’t really meant to be for everybody.
In expos and conferences, in studios and on job sites, in workshops and meetups, in makerspaces and classrooms, in forums, at Basecamps, on YouTube... People who use SketchUp are everywhere. But for every SketchUp aficionado, it seems there are twenty more people who don’t realize how much is possible in 3D.
In this guide you learn how to take SketchUp model that is designed to be "slot together" like those balsa wood skeleton models you see in education stores. To make these out of different materials you need to scale them accordingly before you cut out.
After introducing a 64-bit version of SketchUp last fall, our team began researching ways to make SketchUp even more simple and intuitive to use than it is today. We combed through every inch of SketchUp’s user interface, and what we found surprised us.